﻿using System;
using System.Collections.Generic;
using System.Text;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
namespace CoreLib
{
    public class CInputComponent:CBaseComponent
    {
        public CInputComponent(Game game)
            : base(game)
        {
        }
    }
}
